![]() "They said, 'You have this opportunity to create. "Marvel is just a wonderful partner," he says. ![]() so the opportunity to add one to the Marvel pantheon is incredibly welcomed and I'm just so excited about it."īender has worked with Marvel constantly during the lifespan of Marvel Strike Force, but the process of creating and collaborating on an all new character gave him a new angle with which to view the relationship. "I played the Marvel role-playing game a lot, and I have stacks and stacks of original characters that I drew up their costumes, I named them, I gave them all these powers. "I spent my childhood creating Marvel characters," he says. The introduction of a new character into official Marvel lore is something Bender had been dreaming of for much of his life. This time, I really wanted to lean into something really original and I didn't want to dig into the back catalog." What we decided to do was actually get Ultimus out of the archives and reinvigorate him as an existing character because when we went to create a new villain, everything that I drew out, Ultimus already did, so we used Ultimus. "In fact, for Strike Force, we had the opportunity to create an original bad guy. "We knew that other games had introduced original characters, so we were always excited about the opportunity to do so," Bender says. However, following three successful years of the mobile title, Marvel came to Boundless Entertainment with the offer to collaborate on an all-original hero. To this point, Marvel Strike Force has focused solely on existing heroes and villains, delivering Avengers, X-Men, Symbiotes, and plenty more. ![]() With Kestrel joining the Marvel Strike Force roster tomorrow, we sat down with creative director Jason Bender to talk about her backstory, her abilities, her design, and her place in the game. Earlier today, Marvel Strike Force developer Boundless Entertainment gave us a look at its first all-original character created in collaboration with Marvel.
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